This was homework for a drawing class. I had a rough description of some typical stairs that were architecturally correct. I had to do only a line drawing in a two point perspective, but under the influence of John Park's art I decided to do something more dynamic and ambitious. I decided to do the whole line work in Photoshop with only Line and Pen Tool in three-point perspective. This was the first time that I made something more complicated with a tree-point perspective, and I was surprised and excited with the outcome, so I decided to cast a light through the window. Usually when I cast shadows I know the exact light position, and it's a breeze. But this time, I wanted to hit a specific area of the floor without cheating. Because of this I reversed the whole process and checked different positions of the light. It took a lot of brain power and I thought my brain would explode.I had the temptation to assist myself with Maya but I settled to be a badass and I do everything in 2D. At the beginning of shading I used Multiply, Color Burn and Color Dodge layer blending modes for developing base a colour pallet. I the last rendering with a simple Round and Choke brush with Normal blending mode.