9.12.2011

Demoreel 2011

For majority of my projects I used Maya (mental-ray) and After Effects.

You can find my full portfolio at happy-angel.eu

Breakdown:
 [00:02] Tymbark "Candles": Look Dev, Modeling, Texturing, Shading, Lighting, Rendering, Compo
 [00:05/00:22] Play "Nokia e52": Look Dev, Modeling, Texturing, Shading, Lighting, Rendering, Compo
 [00:09/00:35] Funai "Better warranty": Look Dev, Modeling (foreground characters), Texturing, Shading, Lighting, Rendering, Compo
 [00:12] Novartis "Procto-Glyvenol": Look Dev, Modeling, Shading, Lighting, Rendering
 [00:17] HOOP Cola "Vinyl": Look Dev, Modeling, UV Mapping, Texturing, Shading, Lighting, Rendering, Compo
 [00:25] Cappy "Tag - Grass": Look Dev, Shading, Lighting, Rendering, Compo
 [00:29] mixplus "Telefonos": Look Dev, Shading, Lighting, Rendering, Compo
 [00:39] Plus "Steampunk - Samsung Wave": Shading, Lighting, Rendering, Compo
 [00:42/00:48] Real "GOGOS - Teaser": Modeling (Orange, Yellow/Black, Blue), Texturing, Shading, Rendering, Compo
 [00:44] Milk "Hay": Texturing, Shading, Rendering
 [00:46] Real "Talking Animals": Animation, Texturing, Lighting, Rendering, Compo

9.01.2011

Hello World

Hi folks! My name is Stanislav Gavrilov and I'm a Look Developer. Usually at my work I'm working on developing a aesthetics qualities of 3D in commercials. Because of this my main responsibilities are such as Shading, Lighting, Rendering and Compositing, but I'm also able to do Modeling, Texturing, UV Mapping and some basic sculpting. Besides my professional skills I'm working on my drawing and painting skills which I want to develop to professional concept art and matte paint level.

The goal of this blog is to show you projects which I'm working on and different things which I want to publish but they are not qualified for my portfolio.